First person shooting view
Total satisfaction: 60%
Oh nooo! How come the low total satisfaction?
Well, to be honest, i am actually disappointed with it! Why?
I'll tell you why!
The storyline: It is not much of a storyline! And i think it is kinda weird too! The background is somewhere in the future, year 2200 and up, but then there is this flying pyramid and the god heros from ancient Egypt. Does that make sense to you?
And then, the story itself is not interesting at all, the total gameplay is also too short, far too short in fact! I managed to finish it in less than half a day! And it is not because i am good, but because the total gameplay IS too short!
The environment is also set up in depressing futuristic tunnels, with metals and stuff, and basically i got to be splinter cell agent, snoop inside and crack their electrical equipments.
It really made me wonder, perhaps the game designer did not really want to create an adventure game, he wanted to create an action secret agent game, but he could not do so since his sponsors strictly said adventure games only. So in the end he kinda make a splinter cell like adventure game with point and click feature and 'get to die' excitement every 5 minutes or so.
The dialogs in this game is also not easy to absorb, its like hard core scientific stuff.
If they wanted to make this as a puzzle solving adventure game, it also did not work well because the puzzles suck without proper clues.
This game is an adventure game mix with splinter cell secret agent stuff mix with puzzle solving stuff mix with some stupid action.
The gameplay is not perfect as well. With a stupid inventory system. And a confusing right click and left click feature. The Inventory system will pause everything when you access it. Annoying.Instead of just putting it at the bottom or upper part of the screen, i have to right click and then everything freeze, just to see somethings in my inventory. And if i want to read some documents, i have to left click the read button first, hover it on top of the document, left click again, and when i want to close, i have to right click and right click again to go back to the game world. Something like that if not, then it is the other way around, it got a mix between right and left click.
The voice talent is OK, without any special characteristic at all, just normal voice, boring, ordinary voice.
Music is OK, also nothing special.
The puzzles are mostly about electrical stuff and alarms or cables. Nothing special.
Also i got to 'think fast' on how to avoid the soldiers catching me. Like running away or filling in my glass with water and throw the water to a coded pad on the wall.
Well, anyway, you know what i mean, this game ..its just sad, sad, sad.
I am not happy with it.
Also, they did not seem to do the localization neatly. In the cinematics, the subtitle is still in another language other than English, i think it is Spanish or Italian. And one of the puzzle, in which i have to decode a message, the message is actually still in Spanish or Italian! Imagine how the hell am i suppose to know the meaning of that!
The subtitles in other part of the game other than the cinematics is in English, alright. But still, they should have change the subtitles in the cinematics as well! This just show how lazy the developers are. Or perhaps they intentionally overlook it as not a problem since the game is already speaking in English. True, not a problem, but not nice either.
Their great idea on making the game's background futuristic cannot be felt by the player since all the player got to be is inside metal dungeon or tunnels, i wish i can go out to the open and have a tour in that futuristic city while solving the prather than kept inside a box, you know what i mean?
Well, if you like tunnels and metals and electronics, go for it!